Operation Sports https://www.operationsports.com/ Dedicated to Sports Gaming Wed, 19 Feb 2025 00:23:33 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 211000677 PGA Tour 2K25 Seasons and Clubhouse Pass Details Revealed https://www.operationsports.com/pga-tour-2k25-seasons-and-clubhouse-pass-details-revealed/ https://www.operationsports.com/pga-tour-2k25-seasons-and-clubhouse-pass-details-revealed/#respond Wed, 19 Feb 2025 00:22:30 +0000 https://www.operationsports.com/?p=952817 Earlier today, 2K and lead producer Ken Alguire released PGA Tour 2K25 Developer Diary #3, highlighting this year’s updates to Seasons and Clubhouse Pass. Players can look forward to new free courses, quests and challenges, along with increases to Evolution Tiers in Equipment Progression and leaderboard resets.

The Clubhouse Pass, a seasonal content program with both free and premium rewards, is also making a return. Each season will bring a new Clubhouse Pass, tied to real-life golf events and packed with rewards.

PGA Tour 2K25 Seasons will be tied to MyPLAYER Archetypes, with Season 1 featuring the Technician Archetype and its own quests and rewards. The Greenskeeper, Magician, Powerhouse and Sculptor Archetypes will be highlighted in later seasons, encouraging players to explore different playstyles. Season 2 will also introduce The Old Course at St. Andrews Links, free for all players.

The Clubhouse Pass now features 100 tiers of rewards, up from 50 in PGA Tour 2K23, unlocked with XP earned through gameplay in MyCAREER and other modes. 34 tiers offer free rewards for all players, including club fittings, evo tools, level-up tokens, equipment and apparel. Players can unlock rewards at every tier by purchasing the Clubhouse Pass Premium each season or the Member’s Pass, included in the PGA Tour 2K25 Legend Edition, which grants Premium access for Seasons 1-5 and a Clubhouse Gear Pack with seasonal outfits.

Each Clubhouse Pass includes exclusive skills, with the base Shot Type available as a free reward and its Skill Boosts as premium rewards. Players can progress at their own pace, even after new seasons launch, and can unlock premium rewards retroactively up to their current tier.

PGA Tour 2K25 launches worldwide on Friday, February 28. Players who pre-order the Deluxe or Legend Edition can enjoy up to seven days of Early Access, starting Friday, February 21.

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TopSpin 2K25 Included with PlayStation Plus Extra and Premium Starting Today https://www.operationsports.com/topspin-2k25-included-with-playstation-plus-extra-and-premium-starting-today/ https://www.operationsports.com/topspin-2k25-included-with-playstation-plus-extra-and-premium-starting-today/#respond Tue, 18 Feb 2025 23:55:32 +0000 https://www.operationsports.com/?p=952809 Starting today, PlayStation Plus Extra and Premium subscribers can access TopSpin 2K25 as part of their membership benefits. Subscribers can access the game directly from the PS Store through their PlayStation 4, PlayStation 5 or by clicking this link.

The TopSpin franchise returns with TopSpin 2K25, featuring an array of tennis legends and player-creation options. Advanced gameplay mechanics, realistic physics, and immersive visuals are at the heart of TopSpin 2K25. Gather your friends and family to compete in intense, head-to-head matches on the same screen, or test your MyPLAYER’s mettle and showcase your tennis prowess on the World Tour or step into the 2K Tour as a playable pro, challenging players around the world with cross-play support. Deliver pinpoint precision on the court with the all-new Timing Meter, and hit the perfect serve with the new Serve Mechanic.

Here are some of the features included in the game.

  • AUTHENTIC GAMEPLAY – Advanced gameplay mechanics, realistic physics, and immersive visuals are at the heart of TopSpin 2K25. Several playable pros in TopSpin 2K25 have a custom forehand, backhand, and serve animation that’s been fine-tuned to replicate their real-life form. On clay, sliding across will kick up dust and leave scuff marks along the ground you’ve covered while on grass the court wear becomes more noticeable as you progress through a tournament. Deliver pinpoint precision on the court with the all-new Timing Meter, and hit the perfect serve with the new Serve Mechanic.
  • LOCAL MULTIPLAYER – Gather your friends and family to compete in intense, head-to-head matches on the same screen. Offline Exhibition supports up to two players in singles and up to four players in doubles, offering endless fun and rivalry.
  • EXPERIMENT WITH PLAYSTYLES – Do you gravitate toward a strong defensive strategy or will you lean more on dominating serves? TopSpin 2K25 features four different playstyles, each with their own upsides and unique Skills. Choose from All-Round, Offensive Baseline, Defensive Baseline, and Serve & Volley playstyles. Lean in to the playstyle of your favorite Pro or experiment and create hybrid MyPLAYERs based on these core playstyles.
  • WIN THE CAREER GRAND SLAM – Travel the world as an up-and-coming pro, go toe-to-toe with the biggest names in tennis, and take Centre Court at Wimbledon, Roland-Garros, the US Open, and the Australian Open as you strive to become a Grand Slam® Champion online in MyCAREER.
  • DOMINATE THE COURT ONLINE – Test your MyPLAYER’s mettle and showcase your tennis prowess on the World Tour or step into the 2K Tour as a playable pro challenging players around the world with cross-play support. Alternatively, have a friendly and invite your 2K friends and platform friends to online private singles matches in Online Exhibition!

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NBA 2K25 Patch 5 Available Today - Patch Notes https://www.operationsports.com/nba-2k25-patch-5-available-today-patch-notes/ https://www.operationsports.com/nba-2k25-patch-5-available-today-patch-notes/#respond Tue, 18 Feb 2025 21:29:08 +0000 https://www.operationsports.com/?p=952796 NBA 2K25 patch 5.0 is available today, delivering various fixes and improvements for PlayStation 5 and Xbox Series X|S players. Steam users will receive the update ahead of the Season 5 launch on February 21.

The update introduces official sponsor patches for all referee uniforms and includes player likeness updates for select players and coaches. In the next roster update, sponsor patches will be added for the Cavaliers, Pistons, Heat and Magic, while the Jazz will receive their secondary uniform update. Check out the patch notes below for additional updates to The City, MyTEAM and more. Thanks to skinnybonez from our Photographic Side of NBA 2K25 thread for the featured screenshot.

GENERAL

  • Preparations for NBA 2K25 Season 5, launching on Friday, February 21st, at 8AM PT/11AM ET/4PM GMT. Stay tuned for what we have in store!
  • Addressed an issue that could cause disconnects in multiplayer games when defensive settings are adjusted
  • Resolved an issue preventing the “Baaaaaaah!” trophy/achievement in Play Now Online from unlocking correctly
  • The official sponsor patch has been added to the back of all referee uniforms
  • The following current-day uniforms have been updated (will be reflected after the next roster update):
    • Cleveland Cavaliers (sponsor patch update)
    • Detroit Pistons (sponsor patch update)
    • Miami Heat (sponsor patch update)
    • Orlando Magic (sponsor patch update)
    • Utah Jazz (secondary uniform update)
  • The following players or coaches have received likeness updates:
    • Jaelyn Brown (dynamic hair)
    • Jae Crowder (dynamic hair)
    • Emily Engstler (dynamic hair)
    • Noelle Quinn (dynamic hair)
    • Julie Vanloo (dynamic hair)
    • Victoria Vivians (dynamic hair)
    • Gabby Williams (dynamic hair)

CITY / PRO-AM / REC / THEATER / PROVING GROUNDS

  • Various improvements to performance, stability, and visuals have been made to enhance the overall experience in the City
  • Fixed a reported disconnect that could occur during Starting 5 games

MyTEAM

  • The base color of Galaxy Opal has been updated from gray to green. Some of your existing Player Cards may be more colorful!
  • The city ambiance sounds have been removed from Breakout
  • The “World Tour” trophy/achievement will now unlock as intended
  • Resolved various rare hangs and minor visual issues in MyTEAM menus

MyNBA / THE W

  • Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W

PC

  • Resolved an issue on systems with specific hardware configurations that could prevent entry to Starting 5 games when the Vertical Sync option has been turned off

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The Best Offenses in College Football 25, Ranked https://www.operationsports.com/the-best-offenses-in-college-football-25-ranked/ https://www.operationsports.com/the-best-offenses-in-college-football-25-ranked/#respond Tue, 18 Feb 2025 21:11:29 +0000 https://www.operationsports.com/?p=952740 I respect and admire defense in football, but we all know that when it comes to College Football 25, defenses may win championships, but offenses are where the fun is. Running crazy trick plays, lobbing a Hail Mary pass with two seconds left in the game, scrambling for an eternity before throwing a dart across the field to an open receiver, it’s all fantastic.

Offense is what drives sales for football games. We all know this. As much as I love luring a quarterback into a trap as a ballhawk safety, the offense is where the money is, and College Football 25 knows it.

College football (IRL) is such an offensive game that EA didn’t have to do much to showcase it. The game perfectly highlights the high-flying and explosive offensive production of college games without seeming too much like an arcade-style game. 

The offenses are really showcased in College Football 25, but which offenses are the best? We aren’t just going to look purely at which team has the best overall players; we want to break down the actual in-game effectiveness of each team. Which rosters are going to give you the best on-field experience? Let’s take a deep dive into the rosters and ratings of the best offensive teams

The Best Offenses In College Football 25

Image: Operation Sports

1. Alabama

The Tide has the best O-line in the game by far, with a pair of 92 overall interior linemen in Tyler Booker and Parker Brailsford. They also have Kadyn Proctor (90 overall) blocking the blind side and Jaeden Roberts (89 overall) at right guard. These superstars create a nearly impenetrable wall in the passing game and great lanes in the running game.

At QB, you have Milroe, who is the fastest and most explosive running QB in the game with big throw power and decent accuracy, allowing you to open the offense up with the deep pass or keep it on the ground with QB options and scrambles.

Jam Miller and Justice Haynes create a fabulous two-headed backfield, with Miller at 93 speed and 94 change of direction and Haynes with 87 broken tackle and 88 juke move ratings.

Ryan Williams is already a beast on the outside, with 90 overall as a freshman. He’s got 99 agility and 96 speed, and he is a deep threat to take the top off the defense. Germaine Bernard and C.J. Dippre are also great pass catchers who fill out the offense with excellent ratings. Overall, this is the most complete and dominant offense in the game.

2. Ohio State

Will Howard is a serviceable quarterback. He doesn’t have any flashy skills, but he’s accurate and can run a little bit if needed. He’s the perfect game manager for a team that is loaded with talent at nearly every other offensive position. The one position that slightly lacks a star is at tight end, where they deploy a trio of solid guys in Scott Jr. (82 overall), Kaczmarek (81 overall), and Thurman (81 overall).

The offensive line is not as strong as Alabama’s, but their left side is great, with Donovan Jackson (92 overall) at left guard and Josh Simmons (90 overall) at left tackle. The rest of the line is solid, but the left side is really the powerhouse of the run game.

The Buckeyes deploy one of the best running games in the country with the most dynamic duo of running backs in college football. Quinshon Judkins and Treveyon Henderson are top five running backs in the league. Judkins brings the power with a 95 broken tackle rating and 88 trucking. Henderson is the speed back with 94 speed and 94 acceleration.

Their receivers are also one of the best units in the country, with Emeka Egbuka (93 overall) and Jeremiah Smith (90 overall) leading the way as their primary pass catchers, but don’t underestimate Carnell Tate (85 overall) as a big-bodied serious threat target down the field.

3. Miami

The Hurricanes scored the most points per game (43.9) and average yardage (537.2) this season. Their offense in the CFB video game is just as explosive as in real life, with plenty of speed and an air raid style.

Cam Ward leads the offense and sets the tone with a great mix of elite passing skills (97 throw on the run and 91/92/87 short, medium, and deep pass accuracy) and great running skills (86 speed and 87 change of direction). Ward may be the top QB in this year’s draft.

Xavier Restrepo (92 overall) and Jacolby George (85 overall) are the big receivers for Ward to throw to, and Damien Martinez (91 overall) is the leader of the run game, but 84 overall Mark Fletcher Jr. is a nice change of pace back.

Elijah Arroyo is also a solid option in the pass game as well. Jalen Rivers is their only great offensive lineman at 88 overall as a left tackle, but overall, their offensive line is solid and has few liabilities.

4. Oregon

Ever since the days of Chip Kelly and Marcus Mariota, Oregon has been a flashy offense-first school. The team has transformed from an option-heavy West Coast style into more of an air raid offense.

Their offense is built around super senior quarterback Dillon Gabriel, who is probably the most accurate quarterback in the game. With the gold dot ability and a 97/95/89 short, mid, and deep accuracy rating, Gabriel is best used as more of a pocket passer in Oregon’s offense.

With future first-round pick Josh Conerly Jr. (91 overall) guarding his blind side, you can sit in the pocket and sling it to a large cast of ball catchers led by Tysheem “Tez” Johnson (92 overall) and Evan Stewart (90 overall). These two elite receivers are both blazing fast with 95+ speed ratings and can get open with most of their route running ratings over 90.

Jordan James (89 overall) at running back is one of my personal favorites. With 91-speed and an 88-broken tackle rating, this back can do it all. At tight end, you have a really solid option in Terrance Ferguson (88 overall), who provides another great passing option along with WR3 Traeshon Holden (84 overall).

5. Texas

It doesn’t matter if you roll with Quinn Ewers or make a swap at quarterback and bring in Arch Manning; this Texas team is definitely a top-five offense in the game.

You have one of the best blind side blockers in the country with Kelvin Banks Jr. (96 overall), holding down rest of the line that is really good if not great. 

At the skill positions, Texas is loaded. With one of the fastest players in the game as your deep threat on the outside in Isaiah Bond, it is ridiculously fun to get him involved in the run game with end-arounds and setting up screens for him. Matthew Golden (88 overall), Silas Bolden (85 overall), Deandre Moore Jr. (84 overall), and Gunnar Helm (89 overall) make up the rest of the receiver/tight end corps that is arguably one of the best in the game.

C.J. Baxter, Jaydon Blue, and Quintrevion Wisner make up the trio of mid-eighty overall backs who lead the run game. They’re all taller backs, 6’0” or taller, but still running with great fluidity and speed.

6. Georgia

The Bulldogs are rated as the second best offense in the game with a 94 overall offensive composite rating. That’s likely due to their great O-line that is ranked only behind Alabama’s line as the best in the game and the duo of Carson Beck and Trevor Etienne being rated so highly in the game.

Beck is a decent game manager in real life and has the potential to develop into a player similar to Bo Nix, but he’s not very fun to play in the game. Beck has 74 speed and 74 agility, as well as a 75 throw on the run. This limits Beck to mainly a pocket passer, which would be fine if he had a ton of 90+ overall skill position guys around him, but he doesn’t.

Arian Smith is probably the most exciting receiver on the Bulldogs with 98 speed and 96 jumping, but his catching and route running ratings are in the mid to low eighties. Dominic Lovett and Dillon Bell have slightly better stats but are slower and less explosive. It’s a solid group for sure, but it doesn’t compare to some of these other big schools in the game.

The team’s real strength comes from the O-line, with guards Tate Ratledge and Dylan Fairchild rated 95 and 91 overall, respectively. Their tackles, Xavier Truss and Earnest Greene III are both 87 overall, as is their center, Jared Wilson. This helps Trevor Etienne (88 overall) be one of the most effective running backs in the game.

7. LSU

You can better believe that LSU is going to be one of the most exciting and popular teams in this franchise for decades to come, even if in real life they are always underwhelming against SEC competition. Their knack for finding big time players especially at the receiver position will keep players choosing the Tigers as their go to team.

At QB Garrett Nussmeier is a slightly more mobile version of Carson Beck, and can easily make all the plays you need him to make behind his elite O-line led by the top left tackle in the Country in Will Campbell who is brutally underrated in the game sitting at only a 95 overall when I think it is fair to say that he should be the second player (behind Travis Hunter) lining up for the 99 club.

The Tigers have two genuine standout studs catching the ball for them in tight end Mason Taylor and receiver Kyren Lacy. Taylor is a 92 overall beast with the platinum sure hands ability and a 92 catch-in traffic rating, making him potentially the most reliable target in the game. Lacy is your prototypical LSU receiver at 6’2”, and with low 90s/high 80s ratings for all his route running and catching stats, Lacy is a great passing option.

They have three other o-linemen besides Campbell, who are rated above 87 overall, which creates time for Nussmeier to find one of his two big options and open up the run game for Caden Durham (85 overall) and Josh Williams (83 overall). They aren’t very highly rated backs, but they can certainly move the football and set up the passing game.

8. Ole Miss

It seems like yet another SEC team, and so is the state of college football, so don’t blame me. The offense doesn’t necessarily stand out when you look at this team at a glance. Sure, they have Jaxson Dart at QB, and he is undoubtedly one of the better QBs in the game, sitting at seventh-best in the game, but does the rest of the offense deserve to be listed as the eighth-best in the game? I say yeah.

They had the second-best passing offense IRL last season, with over 350 yards passing per game. Tre Harris is one of the best receivers in the country, currently rated as the fifth-best receiver in college football. 95 mid-route running, 95 catch, and 93 release is a crazy combination of ratings, and just him and Dart together would already create an elite offensive duo. 

You throw in one of the country’s most physically dominant receiving tight ends, Caden Prieskorn, with his 6’6”, 255-pound frame and 84 speed; this is turning into a great passing attack. You throw in a trio of mid-eighty overall receivers behind Harris and a shifty little 86 overall running back in Henry Parrish Jr., and you’ve now got yourself an offense.

In fact they have a ton of great skill position players, 11 WRs, HBs, and TEs above 80 overall. What brings them down in terms of composite offensive value is their O-line, with nobody on the line having an overall above 83. It’s a great offense if you love a quick West Coast passing offense, with little play-action and a lot of outside runs.

9. Penn State

Penn State’s offense is centered around a quartet of stars. Drew Allar leads the ship at quarterback as a really good field general and game manager with playmaking abilities. His safety valve is the second member of the group, Tyler Warren, the star tight end who will likely be the first tight end off the board in this year’s draft. Finally, the quartet is rounded out by two stud running backs, Nicholas Singleton and Kaytron Allen.

Two elite guards, Olaivavega Ioane, and Sal Wormley, are leading the push in the running game. They create the base of a top-ten O-line in the game, allowing you to have a lot of success with Singleton and Allen up the gut and providing just enough time to get the ball over the middle to Warren.

If football was still stuck in the 60’s this offense with their elite run game and great tight end would be rated number one in the game, but the fact is in today’s game it is too one dimensional. The Nittany Lions don’t have a legit deep threat or speed on the outside.

Harrison Wallace III and Liam Clifford are their two big receivers, but neither has 90+ speed or can get great separation, limiting your options as an offense. It’s still a top offense, it’s just slightly limited.

10. SMU

I like an improviser QB with 87 speed and 87+ ratings on all his throw traits. I also like a 92 overall running back who has receiver-like traits and 97 speed. I also like an O-line with four guys over 84 overall and one guy at 90 overall. It’s also nice when you have an 88 overall tight end as well.

SMU has all of those things as well as a trio of serviceable receivers to compliment their impressive run game led by QB Kevin Jennings and RB Brashard Smith. Logan Parr, their 90 overall guard, creates lanes for both runners and keeps Jennings clean as he finds his targets.

SMU had the eighth most yards per game IRL in all of the FBS, and they definitely deserve to be in this top ten despite not being a premiere powerhouse school.

Honorable Mentions

  • Colorado
  • Kansas
  • Arkansas
  • Kansas State
  • Clemson

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How to Farm Grassroot Grind Pack in EA FC 25 https://www.operationsports.com/how-to-farm-grassroot-grind-pack-in-ea-fc-25/ https://www.operationsports.com/how-to-farm-grassroot-grind-pack-in-ea-fc-25/#respond Tue, 18 Feb 2025 20:23:02 +0000 https://www.operationsports.com/?p=952704 Even though EA FC 25‘s Grassroot Greats wasn’t exactly the kind of promo leaks led us to believe, one standout thing about the event has been the grind. You don’t have to cough up a significant amount of Coins — or any at all — to have a solid chance to pack many special cards, all thanks to the Grassroot Grind SBC.

It is not unlimited like the 82+ x20 we had during Team of the Year — you can still grind the pack 50 times daily! The best part about the challenge is that it requires only a full bronze squad to complete a single run. Of course, getting enough bronze to complete all 50 of them isn’t super easy, but they are affordable if you’re looking at the right place.

Here’s how we suggest going about the grind and further recycling it.

Best Ways To Farm Grassroot Grind Pack SBC In EA FC 25

Grob Grassroot Greats card packed in EA FC 25
Image: EA / Operation Sports

Unlike other SBCs in the past, you don’t have to worry much about fodders for Grassroot Grind in EA FC 25. Even with zero bronze stock and bad luck, you won’t need more than 2,200 Coins to complete it once.

The first thing to do is the usual SBCs in Daily Bronze and the new Super Daily Bronze Upgrade. Then, if you already haven’t, buy the Touch Grass Pack in the shop for 10 Coins. All three of them will fetch you ten or so completions.

You’ll now be down to your stock, but what if you don’t have many? The only two options you have are the Premium Bronze Pack for 750 Coins in the shop, or buying players individually through the Transfer Market. Among them, the Premium Bronze Pack is better than using the Transfer Market.

You get at least three bronze players in the Premium Bronze Pack — often 4 and, other times, more than 6. Other non-player items can be sold for anything around 150 to 300+ Coins. Even if we pick an average of 200 in refunds and the minimum pull of three, you’re buying one bronze card for 180-odd coins.

Compare that to the Transfer Market, where you have to sit through an individual bid for 150 Coins and many times hit Buy Now for 200. Sure, it doesn’t sound bad, but remember, we assumed the least probable outcomes for the pack. In our own experience of opening hundreds of these, we got better returns than the market. Many packs had more than five cards or refunded more than 300 through non-player items.

We’ve packed a TOTW player even, which can be sold for 15,000-plus coins on the market. There is also a good chance to get a Bronze Pack within the Bronze Pack. This makes the pack a better choice if you’re here for a longer haul. Plus, if you get any duplicate bronze players, we recommend listing them in the market instead of quick selling them. Everyone is on the grind, and many will take shortcuts by using the market.

Since the grind will be exhausting and the EA FC 25 menu navigation and constant loading will make it a nightmare, we recommend doing it through the EA FC 25 Companion on mobile or the Web App. It is easier to do SBCs through the companion, too!

EA FC 25 Companion App
Image: EA / Operation Sports

To sum it all up, here is how your process for the EA FC 25 Grassroot Grind will go:

  1. Daily Bronze
  2. Super Daily Bronze Upgrade
  3. Purchase the one-time Touch Grass Pack in Store
  4. Exhaust your current inventory of bronze players in Grassroot Grind
  5. Open as many Premium Bronze Packs for 750 Coins as you need to hit the cap
    • Quick Sell all non-player item
    • List duplicate players in the Transfer Market
    • You can also list any other special card like TOTW you pull to fund this process again (if you don’t need them, of course)
  6. Continue the Grassroot Grind
  7. Rinse, repeat!

After that comes the recycling part. Anything that is lower than 82 goes on the unlimited 78+ Rare Gold Player Pick and 81+ Rare Gold Player Pick. Higher ones will be better off with 83+ x14 and similar upgrades. From all this, underwhelming Grassroot Greats players or dupes can be tossed into the 88+ Grassroot Greats Trade-In.

That’s everything you need to know about grinding the Grassroot Grind pack in EA FC 25.

We were lucky enough to be able to complete all 50 of them per day with around 50,000 Coins or less in hand. So, even if you’ve spent most of your Coins in the previous promos, you should be able to do a decent number of these, even if you can’t do all. Trade some of your high-rated standard cards if you’re out of funds. Otherwise, just sit this one out and build for future promos.

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New Road to the Show Features in MLB The Show 25 https://www.operationsports.com/new-road-to-the-show-features-in-mlb-the-show-25/ https://www.operationsports.com/new-road-to-the-show-features-in-mlb-the-show-25/#respond Tue, 18 Feb 2025 19:22:58 +0000 https://www.operationsports.com/?p=952718 Last week, San Diego Studio gave MLB The Show players a look at some of the new gameplay features in MLB The Show 25. This week, Road to the Show — the game’s long-running career mode — is up to bat for this week’s gameplay reveal.

Previously, it was confirmed that both high school and college baseball would be playable in MLB The Show 25, albeit in a limited capacity. But how will this feature actually effect your Road to the Show journey, and what other new features has SDS introduced in MLB The Show 25 to breathe new life into a mode that seems to have been neglected in recent years?

Everything New Coming To Road To The Show In MLB The Show 25

High School And College Baseball

Image: Sony Interactive Entertainment

So let’s knock out the one most of you are probably curious about — high school and college baseball. We’ve touched upon it before, but players will be able to play at both the high school and college levels before making their way to the minor leagues. There will also be some choice to this process as well.

Unlike other North American sports, baseball is one of the only sports that allows players to go directly from high school into the MLB Draft (MLS allows players to sign pro contracts as teenagers should they be involved in a team’s academy system). Because of this, Road to the Show in MLB The Show 25 will allow players to either enter the draft directly from high school after competing for a state championship, or improve their skills/draft stock by attending a top-flight university.

Should you make the choice to go to college (which you probably will just to have the full RTTS experience), you will be given the choice of attending one of eight different universities:

  • Tennessee Volunteers
  • LSU Tigers
  • UCLA Bruins
  • Texas Longhorns
  • TCU Horned Frogs
  • Cal State Fullerton Titans
  • Vanderbilt Commodores
  • South Carolina Gamecocks

To greater help influence your decision, choosing which college to attend will be more than choosing what uniform you want to wear for the handful of games you’ll play. In fact, each college offers something unique in terms of how you develop. This feature isn’t shown too extensively in the Fielding Feedback video. But each school will have a different rating when it comes to exposure, skill development, perks, and “package.” For instance, the LSU Tigers is shown to have a 5-star rating in Exposure, but only a 3-star rating in skill development. How SDS came to this inclusion after the likes of Paul Skenes and Dylan Crews, who knows. But that’s the deal. With this in mind, it’s recommended you choose your college based on what kind of player you want to be right out of the gate.

Should you choose to go into college and improve your skills before declaring for the MLB Draft, you could theoretically be good enough to be chosen as the No. 1 overall pick.

Path To 99 Progression

Image: Sony Interactive Entertainment

In past titles, Road to the Show has kind of limited players in terms of how good you could ultimately become by the prime of your career. And honestly, that’s felt a bit cheap and off-putting considering you’ve got absolute GOATs such as Shohei Ohtani, Aaron Judge, Ronald Acuna Jr., and the aforementioned prodigious Skenes running around. SDS is attempting to remedy this in MLB The Show 25 by allowing players to progress to a 99 overall in Road to the Show through both attributes and perks.

While SDS has promised ultimate freedom, there does seem to be certain archetypes that will be prioritized, such as being a power hitter or a high-velocity pitcher. That said, upgrade tokens will be provided to players without restriction, so you should be able to balance this all out as your career goes on. I’m curious as to how this system will work late in your career when your player begins to deteriorate, but I guess we’ll be clued in on that as time goes on.

First Person Camera View

Image: Sony Interactive Entertainment

One of the more novel features SDS has been pushing for MLB The Show 25 is its first-person camera view. I’ll be completely honest — this one is definitely on the gimmicky side and isn’t likely to be a feature I use too much, if at all. Immersion in a sports game is one thing, but putting yourself at a disadvantage is another.

Is it cool that it’s there? Sure. And I don’t want to rain on the parade of anyone who might be excited to use it in Road to the Show. But I’d be lying if I said that this feature is anything that will be used to any serious degree after the first three times you misjudge the angle on a fly ball through the gap.

Improved Quicktime Events

Image: Sony Interactive Entertainment

Quicktime events (QTEs) in Road to the Show mode is nothing new. But SDS does seem to have changed some things about them in MLB The Show 25.

This year, it seems the defensive QTEs will be different dependent on the difficulty of the play. For instance, if you’re playing the hot corner and a high-velo hit is scorched in your direction, the QTE for making the actual stop will be more difficult to time. If it’s a slow roller that you have to track down, the throw to first will likely be made more difficult. QTEs for robbed foul balls will also be a thing.

On the offensive side, baserunning is among the features getting a revamp when it comes to QTEs. New this year is a QTE that will allow baserunners to read the pitch as it approaches the plate. So if you’re a good baserunner and don’t think the catcher is scooping a breaking ball in the dirt, you will have the opportunity to get a good jump to the next bag. This is definitely something I like as skilled baserunners have always used their instincts as part of their skill set, whereas stealing in past Show titles has been limited to either getting an incredible jump on the pitch, or guessing completely.

The ability to read pitches in the dirt before trying to steal isn’t the only new thing coming to Road to the Show as it pertains to baserunning. Tag-evading moves and and a new control scheme are also on tap.

The “Swim Move” is a common method used by baserunners to avoid tags in real life, but hasn’t really been a thing in MLB The Show. Sure, in past titles, players could control whether to slide head or feet-first, and to which side of the bag. But actively evading the tag has yet to be implemented, until now. The Swim Move is a QTE that good baserunners can use to evade a tag, even if it looks like they’re caught dead to rights. And the new analog control scheme will allow baserunners to run in a fashion that’s oriented to your camera.

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Incredible Technologies Launches Arcade Collection GO https://www.operationsports.com/incredible-technologies-launches-arcade-collection-go/ https://www.operationsports.com/incredible-technologies-launches-arcade-collection-go/#respond Tue, 18 Feb 2025 16:00:00 +0000 https://www.operationsports.com/?p=952687 The days of needing a bulky arcade cabinet in a dedicated space are over. With the launch of the Arcade Collection GO, Incredible Technologies is giving gaming enthusiasts the ability to enjoy the arcade experience anywhere, providing the convenience of playing anytime, anywhere.

The era of portable arcade gaming began with the launch of Golden Tee GO. Now, Incredible Technologies is expanding on that innovation with Arcade Collection GO, featuring the following games:

  • Silver Strike Bowling – Test your luck on a variety of bowling alleys and game modes.
  • PowerPutt Golf – Test your skills on more than a dozen original mini-golf courses.
  • Target Toss Pro – Compete in lawn darts and bags.

To start playing, simply connect the HDMI to any TV, power it on and enjoy. Whether at a tailgate, game night or on the back patio, Arcade Collection GO offers plenty of flexibility. Despite its portable design, it maintains a familiar feel for longtime fans. The signature trackball, a key element of Golden Tee and other Incredible Technologies games for nearly 40 years, remains unchanged, ensuring an authentic arcade experience.

“This isn’t some knockoff version of a game we’ve produced before,” Kramer adds. “That’s an important distinction. The goal was to maintain the feel that has defined our games for decades while redefining where those games can be enjoyed.” 

The Arcade Collection GO is available now for $2,999 at the Incredible Technologies online store.

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Why Is NHL Arcade in NHL 25 A Limited Event? https://www.operationsports.com/why-is-nhl-arcade-in-nhl-25-a-limited-event/ https://www.operationsports.com/why-is-nhl-arcade-in-nhl-25-a-limited-event/#respond Tue, 18 Feb 2025 14:41:22 +0000 https://www.operationsports.com/?p=952691 NHL 25 has seen plenty of updates and different modes enter the game, but NHL Arcade might be the most popular mode that’s come to Chel in quite some time. A revamp of the classic game for Xbox 360 and PlayStation 3, NHL Arcade is a 3v3 online mode that allows fans to use players with massive heads and play with virtually no rules.

The mode was released back in November of 2024 and was extremely popular with fans during the short time it was in NHL 25. However, before the year up, NHL Arcade was gone from the game and has not returned at the time of writing. So, why was NHL Arcade a limited-time mode and can fans expect it to come back at any point?

What Is NHL Arcade in NHL 25?

If you were unfortunate enough to miss out on NHL Arcade when the event was live back in November, it’s essentially a mode where anything goes. You take control of a player, either a skater or a goalie, with a huge head and play against another team. There are no stoppages or penalties, and the first to five goals wins. In the rink, players can obtain power-ups that give them whacky and fun powers to use offensively or defensively. Speaking of the rinks, they are much smaller than traditional arenas and feature no boards, so you can be knocked out of the playing area with a solid check.

Every player in NHL 25 is created equal, so all players have the same height and weight. Where you can separate your player is in the power-ups, as those grant huge boosts to your player for a short time. Having a power-up is the best time to score a goal, but if no team manages to make it to five goals in the allotted time, there’s a five-minute sudden death overtime to determine a winner.

It’s a fantastic and highly enjoyable game mode that provides a great break from the monotony of playing the same kind of hockey over and over again.

Why Was NHL Arcade A Limited-Time Mode?

Now let’s get to the major question at hand: why is NHL Arcade not a permanent mode in NHL 25? It’s proven to be one of the more popular modes in the community, as players provided a glowing review of it when it was live and threw a fit when it was removed.

For reference, NHL Arcade was a limited-time event that ran from November to December in 2024. EA was up front about this when the event went live, but players hoped that with the mode being so popular, the developers would decide to keep it in the game permanently.

Unfortunately, there’s no true answer to why NHL Arcade isn’t a permanent mode in NHL 25. Live service games in the modern era have adopted this “fear of missing out (FOMO)” mantra that aims to bring players in with features only to remove them time and time again. Of course, the developers then dangle the features back in front of players in the hopes they’ll stick around to see them added back to the game once more.

With NHL Arcade specifically, the developers might think that it’s too far removed from the traditional hockey that NHL 25 is centered around. That’s mainly why it was originally released as a separate title in 2009, as it was meant to be something entirely different from the mainline NHL series but still feel like a hockey game.

Some players in the community have even called for EA to make NHL Arcade a new free-to-play title alongside the yearly NHL releases. NHL Arcade could be a relief for hardcore fans and a new hockey experience for players who might be new to the sport altogether.

At the time of writing, EA has not mentioned bringing back NHL Arcade in any capacity to NHL 25. The developers may add the mode back in again before the release of NHL 26, but that would likely be for another limited-time event. The developers could also experiment more with the other off-beat modes they’ve added to NHL 25, such as NHL Frenzy. As of right now, though, all future modes in NHL 25 will likely be for a limited time just like NHL Arcade was at the end of 2024.

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MLB The Show 25 Road to the Show Deep Dive Arrives Tomorrow https://www.operationsports.com/mlb-the-show-25-road-to-the-show-deep-dive-arrives-tomorrow/ https://www.operationsports.com/mlb-the-show-25-road-to-the-show-deep-dive-arrives-tomorrow/#respond Tue, 18 Feb 2025 02:10:14 +0000 https://www.operationsports.com/?p=952683 The MLB The Show 25 Feature Deep Dive video series resumes tomorrow, with MLB Network’s Robert Flores hosting an in-depth look at the updates coming to Road to the Show this year. Given that last week’s deep dive premiered at noon EST, a similar release time is expected.

The Feature Premiere is set for Thursday, February 20, offering additional Road to the Show details and deeper insights from the SDS development team. Fans can catch new reveals each week on Twitch and YouTube, showcasing upcoming modes, updates and more. Additionally, SDS will share their RTTS recap, dubbed the Weekly Curtain Call, on Friday, February 21.

Here is the remaining schedule for upcoming Deep Dives and Feature Premieres leading up to the game’s early access launch on March 14 and official release on March 18.

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Operation Sports Survey - Newsletter, Forums, Content and More https://www.operationsports.com/operation-sports-survey-newsletter-forums-content-and-more/ https://www.operationsports.com/operation-sports-survey-newsletter-forums-content-and-more/#respond Tue, 18 Feb 2025 00:30:47 +0000 https://www.operationsports.com/?p=950885 We’ll be reminding you over the next three weeks to take our Google survey. This is our way of learning more about why you subscribe to our newsletter, participate in our forums, and what matters to you when it comes to OS—both now and in the future.

Our goal is to serve you better and keep you engaged, so we appreciate your patience with the frequent reminders. This survey helps us understand you as OS fans while also giving us insights to grow and reach even more people. We appreciate your time and would love for you to take part, thank you everyone!

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